This module give the GM easy-to-use terrain design features inspired by the Codex VTT's terrain elevation tools.
GMs can paint elevations directly onto a scene grid, and a customizable overlay visible to all players will indicate which squares are elevated. Tokens that move onto these squares will automatically have their elevations adjusted to match the terrain, which enables "High Ground" edges on attacks against targets below you.
This module is still a work in progress, please report any bugs or requested features via the Github's "Issues" tab.