Gothic City Slums
Hi everyone, and welcome to the Gothic City Slums map release! This map features a 30x40 area of a run-down "Slums" section of the Gothic City centered around a large gnarled oak tree. Some buildings are on stilts to keep from sinking into the perpetual mud here, while others are on crumbling stone foundations. Lines of laundry hang overhead, and the eyes of those who don't trust you peer at you from shuttered windows.
I included one interior location (top center house), and the Interior map also serves as a base layer so you can use the house facade overlay tile on top of it to utilize the full grid space.
Whether you're defending a town that does not have the means to defend itself, or making a new contact with the Thieves' Guild, this slums map will be perfect for your campaign!
Map Features
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Exterior & 1 Interior Location – Each building facade acts as an overlay so you can move tokens "behind" the buildings. Additionally, there is one interior location in the top center building
- Treetop / Clothing Line Overlays – For added immersion, move tokens under treetops and clothing lines as they navigate the muddy streets.
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Six Color Moods – Six different colors to pick from so you can set the perfect mood for your session. Each one can easily be configured on the map UI or by simply pressing ALT+M anywhere on the map!
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Three Weather Overlays – Includes three static weather overlays (Rain, Fog, and Sun Rays) that you can apply on the map. These are overlays, so tokens will move under them. These can also be configured via the map UI
- "No Light" Options – The darker color moods all have a "No Light" option in case you want to configure your own lighting or just have a very dark map! These can be configured in the UI.
- Map UI – Each of my modules comes with a built-in map UI which allows you to toggle color mood, light options, and weather effects. These can be controlled from the top of the map screen or anywhere on your screen by pressing ALT+M
Map Previews

Module Requirements
Works with V13 & V14!
- Monk's Active Tile Triggers
- Light/Sound Mask (requires LibWrapper)
- Tagger
- Eidolon Utilities
- DM Andy's Bits & Bobs
Cheers,
DM Andy