CoS Reloaded - Refugee Camp
Hi everyone, and welcome to The Refugee Camp map release! This 30x20 map represents an impoverished refugee camp that has been set up on the outskirts of a larger town's pallisade wall. Perhaps these villagers lost their homes to an attack by strange creatures and are currently seeking shelter in a nearby larger town. A perfect setting for intrigue, storytelling, and a little tug at your players' heartstrings, this map will provide a key storytelling element for your campaign!
And for added versatility, I created a "No Camp" variant as well, so you can expand on your encounter ideas along the pallisade defenses.
The map comes with the following core variants:
- Exterior Tents / Tree Tops
- Interior Tents (without tree tops)
- No Tents
Map Features
This map features:
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Six Color Moods
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A tree overlay so you can move tokens under the branches
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Weather overlay options, including rain, sun rays, and fog. Add additional immersion by placing tokens under the weather overlays!
- Tent Exterior / Interior Views
- No Lights
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UI that allows you to control the color mood and weather variant. You can also click ALT+M anywhere on the map to bring up a pop-up UI for quick changes
Color Moods & Variants
Set the perfect vibe for your table with six color moods, each with a matching “No Lights” version:
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Warm
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Ghostly
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Dark Fairytale
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Night
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Sunny Day
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Gloom
All toggled via the custom UI, allowing you to shift moods & lighting with ease.
Map Previews



Module Requirements
- Monk's Active Tile Triggers
- Light/Sound Mask (requires LibWrapper)
- Tagger
- Eidolon Utilities
- DM Andy's Bits & Bobs
Works with V13!
Cheers,
DM Andy