Forest Standing Stones
Welcome to my Forest Standing Stones map release! This map features an ancient grove with four grand megaliths arranged in a circle around a flat stone altar. Strange geometric carvings are etched into this weathered stone by tools far too precise for the stone's age. What ancient secrets lie in this grove? Is it a portal to the Realm of Faerie? A Druidic ritual site? Or something from beyond the stars calling from the endless void?
Map Features
This map has the following features:
- Three core variants to maximize encounter versatility: Standard, Corrupted, and Restored so you can choose a theme to match your encounter.
- This module utilizes overhead tiles so you can place your tokens under the tree canopy or the ropes/ravens on the corrupted version.
- Static weather effects so you can set the perfect mood for your table.
Color Moods & Variants
Set the perfect vibe for your table with six color moods, each with a matching “No Lights” version where applicable:
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Warm
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Ghostly
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Dark Fairytale
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Night
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Sunny Day
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Gloom
All toggled via the custom UI, allowing you to shift moods & lighting with ease.
Map Previews



Module Requirements
- Monk's Active Tile Triggers
- Light/Sound Mask (requires LibWrapper)
- Tagger
- Map UI Presets
- DM Andy's Bits & Bobs
Works with V13!
Cheers,
DM Andy