This package contains art, text, or software code produced using generative AI.
No AI was used in any icon or image; all edits were made by the author in Affinity Photo. The HUD, in its entirety, was coded using AI tools like Claude and ChatGPT by the author.
Looking for the player's module? Go here >> https://foundryvtt.com/packages/daggerheart-hud
Daggerheart GM HUD
A streamlined HUD for Game Masters running Daggerheart sessions, providing quick access to adversary information and actions without cluttering the interface.
HUD Mouse Controls:
On the Core (Portrait Area):
- Click n' drag: moves HUD around the screen
- Double click: opens the adversary's character sheet
On the Resources (Left Side):
- Reaction Roll Button: Click to roll a reaction for the adversary
- HP & Stress: Left-click = +1, Right-click = -1
- Difficulty: Displays the adversary's difficulty rating
On the Attack (Right Side):
- Attack Icon: Click to roll the adversary's primary attack
- Shows attack bonus, range, damage, and damage type
Features Panel:
- Features Button: Toggle to open/close the features panel
- Feature Icons: Click to execute feature actions (if available)
- Chat Button: Send feature description to chat
- Panel: Automatically positions above or below the HUD based on available screen space
Features
- Compact Layout: Essential adversary information in a minimal interface
- Smart Positioning: HUD remembers its position and features panel adapts to screen boundaries
- Quick Actions: One-click access to attacks, reactions, and resource adjustments
- Feature Management: Browse and execute adversary features with detailed descriptions
- Draggable Interface: Position the HUD anywhere on screen for optimal workflow
- Theme Support: Multiple color themes to match your campaign aesthetic
- Ring Customization: Custom portrait frames and scaling options
GM Workflow
- Select an adversary token - The HUD automatically appears for GM users
- Quick resource tracking - Adjust HP/Stress with simple clicks
- Roll attacks and reactions - Single-click combat actions
- Access features - Toggle the features panel for special abilities
- Move freely - Drag the HUD to your preferred screen position
Settings
Theme Options:
Choose from multiple color schemes:
- Default (Golden)
- Shadowveil (Purple)
- Ironclad (Blue)
- Wildfire (Orange)
- Frostbite (Cyan)
Ring Frame Customization:
- Custom Ring Frame: Upload your own portrait frame image
- Ring Frame Scale: Adjust the size of the frame overlay (-25% to +25%)
- Disable Ring Frames: don't load any ring, useful if you already use rings on the tokens (i.e., Tokenizer module)
Installation
Go to Add-on Modules and search for "daggerheart gm hud ". And while you're there, look for the player's version too: "daggerheart hud".
OR
Use the link below for a manual installation:
Manifest URL:
https://raw.githubusercontent.com/mordachai/daggerheart-gm-hud/main/module.json
REMEMBER TO ACTIVATE THE MODULE IN THE SETTINGS OF YOUR WORLD.
Requirements
- Foundry VTT v13+
- Daggerheart system
- GM user permissions (This module only functions for Game Masters)
Usage Notes
- The HUD only appears when you select adversary-type actors as a GM
- Multiple adversary selection will show the HUD for the last selected token
- The HUD automatically closes when no adversary tokens are selected
- Features panel intelligently positions itself to avoid covering the main HUD
- All position and theme preferences are saved per-user
License
MIT License