This module has become a grab-bag of anything I can code that helps me run my Lancer
games in Foundry VTT. This includes automating wreck images, some condition effects,
reaction reminders, etc.
- Adds an orange glow effect to tokens when in the `Danger Zone`. - Adds a blue glow effect to tokens when they have `Overshield`. - Adds a flame effect to tokens when they have `Burn`. - Adds an electric field effect to tokens that are `Jammed`. - Adds a ghostly effect to tokens that are `Invisible`. - Adds a pixelated effect to tokens that are `Cascading`.
- Macro to allow players to apply lock-on to any mech. - Wreck - Applies a random wreck image to a token or turns the token into a wrecked tile.
Please check out the WIKI for more features and their details.
Thank You and Attributions
Icons
The 'M.I.A.' status icon SVG was created by Grim.
Wreck Images
The wreck images included in this module were graciously allowed to be included from \etrograde Minis. If you want to add more wrecks, or are looking for minis, I highly recommend them.
Corpse Images
The corpse images in this module are from Ross at 2-Minute Tabletop under the Creative Commons BY-NC 4.0 license.
Animation and Sound Effects
The explosion animations are from Limeofeus' itch.io pixel simulations.
Blood animations from Will Tice's itch.io Blood FX Pack 1.
Monstrosity sound effects are from TerrorByteGames.
A lot of this code started out as things I copied from the #lancer-vtt discord channel. This module was made while standing on the shoulders of giants. Do not hesitate to contact me to add your name here, or remove code that you wrote, or if you want to help or add more.
Thank You!
- Eranziel - Valkyrion - Bolts - dodgepong - WHITESPINE - That Lancer Clocks Guy - Zenn - Grim - Cake - Freeze - BadIdeasBureau - Conor - Amplify - sunny - Nittles - skedoodlebug - tradiuz - Talons