Cosmere Advanced Encounters
This is a module that will be updated to add combat-specific automations and enhancements which are too potentally videogamey for the main Cosmere RPG project.
Current Features
- Adds an action tracker to each combatant in a combat, with each action type clickable for manual usage/restoration of actions/reactions
- The action tracker resets on the start of every combatant's turn, on the start of every round, or never (configurable by setting)
- Pulls actions used in the chat onto the combatant tracker for easy viewing (configurable by setting)
- Can block or warn users when they're using more actions than that combatant has left (configurable by setting)
- Can change the "Mark as Acted" button to "Activate Combatant", and use that functionality to set the combatant's turn (configurable by setting)
- Conditions like Disoriented, Stunned, and Surprised now affect actions on a turn (configurable by setting)