Allow to manage cities and domains with a sidebar tab and custom city view.
Features
1. Manage cities with new tab
2. Manage city's informations
3. Manage city's stats
4. Manage city's finances
5. Manage city's armies
6. Manage city's population
7. Manage city's buildings
8. Manage city's chests
Manage cities with new tab
This module add a new tab "Cities" to the sidebar.
With this new view you can :
1. Create new cities
2. Create folders
3. Search city by name
4. Sort cities
5. Configure ownership on cities
6. Open city's informations panel
7. Delete cities



Manage city's informations
The panel header let you manage main informations of your city.
Features :
1. Set the image
2. Set the name
3. Set a link to a map
4. Access to a journal entry
5. Set a short description
6. Set the size of the city

Manage city stats
You can add, edit, delete city's stats to feet with your needs.
Features :
1. Add a new stat
2. Edit a stat
3. Delete a stat
4. Roll dice if a formula is set for the stat



Manage city's finances
With this panel you can manage and have an overview of all city's finances.
Features :
1. Currencies : represents city's current money
2. Entries : represents city's financial movements
3. Overview of all costs and revenues for the different sectors of the city

Manage city's armies
With this panel you can manage city's armies.
Features :
1. Add (by drag and drop foundry actor) or create units who make up the army (image, type, nbr, cost)
2. Edit units (only module fields. The module doesn't edit linked actor)
3. Delete units (only module's object. The module doesn't delete linked actor)
4. Update unit's image
5. If unit is linked to an actor, show his/her sheet
Note : Nbr and cost are by Finances panel

Manage city's population
With this panel you can manage city's population.
Features :
1. Set actual et maximum population of the city
2. Add (by drag and drop foundry actor) habitant and define his/her role
3. Delete habitant (only module's object. The module doesn't delete linked actor)

Manage city's buildings
With this panel you can manage city's buildings.
Features :
1. Add (by drag and drop foundry item) or create buildings (nbr, cost, price)
2. Edit buildings (only module fields. The module doesn't edit linked item)
3. Delete buildings (only module's object. The module doesn't delete linked item)
4. Update building's image
5. If building is linked to an item, show his sheet
Note : Price, nbr and cost are used by Finances panel

Manage city's chests
With this panel you can add items to city's chests.
Features :
1. Add (by drag and drop foundry item) item (qty, price)
2. Delete item (only module's object. The module doesn't delete linked item)
3. Show item sheet
Note : Qty and price are used by Finances panel

Supported languages
- English (en)
- French (fr)