The Chris Sound Module is a Foundry VTT module designed to send and receive custom sound messages. This module allows a Game Master (GM) to play specific sounds for individual players, enhancing the immersive experience of your tabletop role-playing game.
- Play Sounds for Specific Players: Allows the GM to play a sound for a particular player without others hearing it.
- Custom Notifications: Provides feedback and notifications on successful sound playback and any errors that occur.
- Easy Integration: Simple to use with macros for quick execution.
- Download the latest release of the module.
- Activate the module in your World settings.
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Ensure the module is activated in the Module Settings.
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Create a macro to use the
playSoundForPlayer
function. This function takes three arguments: playerName, playlistName, and songName. -
Example macro:
const playerName = "Player6"; // Player's name
const playlistName = "Ambient Sounds"; // Playlist name
const songName = "Tor"; // Song name
playSoundForPlayer(playerName, playlistName, songName);
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Save the macro and add it to your hotbar.
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Execute the macro to play the sound for the specified player.
- Ensure the player names, playlist names, and song names match exactly with those in your Foundry VTT setup.
- Check the console logs for any error messages and follow the guidance provided to resolve them.