Charlemos Camera Layout
FoundryVTT module for advanced A/V camera styling with scene-scoped camera profiles.
Current capabilities
- Scene-scoped camera control mode:
nativeormodule - Absolute and relative camera layouts with persisted
top,left,width,height, target, placement and gap - Scene layout presets: dynamic grid, narrative presets, responsive or fixed units
- Per-player camera overlay with URL/path + file picker
- Overlay controls: opacity, move, scale, rotate, fit mode, anchor, tint, blend mode
- Video effects: transform, filter, clip-path, border radius
- Camera crop masks (top/right/bottom/left)
- Name styles: source, color, font family (Foundry fonts), position, alignment, weight and italic
- Reusable scene profile macros that apply to the active scene
- Offline-player editing support
- Explicit legacy import action to copy old global layouts into the current scene
- JSON config export/import
- Runtime renderer diagnostics mode