Aztec's RDY, SET, GO!
An experimental module for signalling RP opportunities to the table without breaking immersion. I made it because I wanted to try and solve the problem of these weird moments of hesitation at online tables. The key would be prompting players to start acting in a game without breaking engagement, without long awkward pauses and without social anxiousness that you might steal someone's moment without even knowing it.
Default hotkeys
- Trigger Opportunity —
Ctrl + Space
- Trigger with Countdown —
Shift+Space - Hold
Shift + Space, then press 1 – 9 (or 0 for 10s) → countdown opportunity fires immediately. - Hold
Shift + Space, then hold a digit → fires with the cancel queued. - Release
Shift + Space without pressing a digit → opens the countdown picker.
- Snatch —
Space- Stop opportunity —
Escape- Cancel queue / Queue cancel —
Space + Q- Start Countdown on Current Opportunity —
Shift + TScene control button
The clapperboard button on the scene controls fires an opportunity on left-click, and opens the countdown digit picker on right-click. Toggleable in module settings.