As void-touched activity spreads through the greylands of Central Latakar, the adventurers are drawn into a developing crisis. Cultists experiment with forces they do not understand, guided by an alien overseer whose goals extend far beyond mortal devotion. From abandoned foundations in the open wastes to a hidden temple carved into stone, the party must disrupt rituals, survive ambushes, and decide how far intervention should go.
The situation escalates as the ritual progresses, culminating in a confrontation where a Za’straszi Mindrender attempts to complete a summoning that will tear something starborn into the world. Player choices directly influence how dangerous the final encounter becomes, shaping both the battlefield and the fate of the land.
Features pressure-driven exploration, environmental hazards, ritual escalation mechanics, and a climactic multi-threat confrontation inside an unstable eldritch sanctuary.