Chains of Pestilence is a focused dungeon crawl centered on infiltration, discovery, and rising pressure. The adventure begins within a functioning bandit stronghold where routines, guards, and prisoners create a believable front. As the party pushes deeper, that structure gives way to ritual preparation, controlled pestilence, and clear signs of organized cult activity beneath the surface.
Combat takes place in tight corridors, cells, and ritual chambers where numbers matter and positioning is critical. Investigation rewards careful players with insight into the cult’s intentions before the threat fully reveals itself. The final stretch replaces methodical progress with urgency, forcing decisive movement through a keep that is no longer stable.
Designed for tables that enjoy grounded stakes, dense encounters, and escalating momentum, Chains of Pestilence blends exploration with pressure without losing clarity of purpose.