Template Wall Collision module for Foundry VTT - Adds in collision for Area of Effect Templates with walls while on Square and Hex Maps. Calculation is determined by a ray cast from the templates origin square to the center of all tiles within range. If a wall intersects said ray, it will be considered to not collide with that square and so it will not be highlighted. Wall collision can either be toggled on individually through a templates options window. Or a new toggle button exists in the template panel that when active, will make all newly created templates have collision with walls. An offset value can be manually added in for powers that don't have origins that match the templates origin coordinates.
- Tools and Controls