Token: {
    adjectivesPrefix: string;
    documentClass: typeof TokenDocument;
    hudClass: typeof TokenHUD;
    layerClass: typeof TokenLayer;
    movement: {
        actions: { [action: string]: Partial<TokenMovementActionConfig> };
        costAggregator: TokenMovementCostAggregator;
        defaultAction: string;
        defaultSpeed: number;
        TerrainData: typeof BaseTerrainData;
    };
    objectClass: typeof canvas.placeables.Token;
    prototypeSheetClass: typeof PrototypeTokenConfig;
    ring: TokenRingConfig;
    rulerClass: typeof TokenRuler;
} = ...

Configuration for the Token embedded document type and its representation on the game Canvas

Type declaration