OptionalvertexSrc: stringThe source of the vertex shader.
OptionalfragmentSrc: stringThe source of the fragment shader.
Optionaluniforms: Dict<any>Custom uniforms to use to augment the built-in ones.
StaticdefaultThe default uniforms used by the filter
StaticfragmentThe fragment shader which renders this filter.
StaticvertexThe default vertex shader used by all instances of AbstractBaseMaskFilter
StaticcreateA factory method for creating the filter using its defined default values.
OptionalinitialUniforms: object = {}Initial uniform values which override filter defaults
The constructed AbstractFilter instance.
This class defines an interface for masked custom filters