Foundry Virtual Tabletop¶
Welcome to the documentation for Foundry Virtual Tabletop, an application for organizing and running tabletop roleplaying games in a beautiful and intuitive web-based application.
- Foundry Virtual Tabletop
- Anticipated Features and Timelines
- Frequently Asked Questions
- End User License Agreement
- Hosting and Connectivity Guide
- Getting Started with FVTT
- Core Concepts and Glossary of Terms
- Game Entities
- Rolling Dice
- Developer API Documentation
- Game System Development
- Installing Game Systems and Modules
- Community Partnerships
- Update Notes Archive
About Foundry Virtual Tabletop¶
Foundry Virtual Tabletop is an application for running multi-player tabletop roleplaying games using an intuitive and feature-rich web-based application. I am a long-time fan of tabletop gaming and the communities which this hobby cultivates, but I have been unsatisfied with existing tools for sharing gaming experiences with my friends.
I envisioned a software that captured the best parts of existing tools while innovating to provide deeper layers of immersion and storytelling tools that can empower creators to bring their worlds to life in the imagination of players. I imagined software that allowed those creators to have autonomy and control over their content with a variety of supported hosting models. I imagined making this tool easily accessible to the community with a browser-based web technologies. Most importantly, I thought about providing talented and imaginative developers with an open sandbox with the tools and space to create powerful and customized systems and modules.
Foundry Virtual Tabletop is the result of that vision and is created by a fan and dungeon master who loves creating rich experiences for players for others in the community who share that goal. I am working hard to contribute back to the community by creating technology that I myself would love to use in hopes that other dungeon masters value the same things that I do.
Foundry VTT attempts to innovate in several key areas.
- Built using modern web technologies. Foundry VTT is built with a highly modern stack of proven web technologies which provide a great user experience directly in the web browser. Compared to other leading options in the VTT space, Foundry VTT can accomodate larger maps with more complex walls and lighting while featuring responsive application performance.
- Intuitive and full-featured user experience. I am working hard to make sure that Foundry VTT offers all the core features that veterans of other virtual tabletops have come to expect while improving the usability of those features with an intuitive and minimalistic interface which makes the software simple to use.
- System agnostic. The core Foundry Virtual Tabletop software does not commit you to any particular game system. The underlying tools and features are system agnostic and can be applied to many different rule-sets. The advantage of this approach is that Foundry Virtual Tabletop can scale the power of it’s framework and design to accomodate all manner of tabletop RPGs. The disadvantage of this approach is that game systems need to be developed which make use of the tools. During the early stages of development, there are only a few game systems which are supported - but as the VTT grows I am excited to work with system developers to add support for additional game system implementations.
- Avoid feature gating. I want to develop a core toolkit which delivers great storytelling features for all Foundry VTT users. There will not be any premium features which are locked behind paywalls or subscriptions. All core features like dynamic lighting, compendium packs, character sheets, audio controls, event triggers, and more are included with the base product.
- No reliance on an external service or platform. As game masters we invest hundreds (if not thousands) of hours painstakingly crafting rich worlds. That creativity and artistic expression should not be tied to one single platform or service. Since Foundry VTT is self-hosted, you will always be able to rely upon the software to run your game sessions. There is never any risk of a required service getting shut off or going away. Game data is stored in an embedded database in a standardized format which means that even if you end up moving away from Foundry VTT in the future, you will still have access to all your data that you can migrate to a new platform.
There are two primary means of hosting a game session in Foundry VTT.
- Peer-to-peer using a native application. In this mode, the session host runs an app on their own computer which hosts the game session and players connect directly to the hosted game.
- Dedicated standalone server. Foundry VTT also supports a “headless” installation on a Linux or Windows server which allows the game to be persistent where both players and GMs can connect to the world.
Try the Demo¶
Please feel free to try a working demo of my progress thus far. As I develop and refine new features in my local test environment I am pushing them (often daily) to the development/demo server. Please feel free to check back frequently to keep an eye on my progress!
As you are visiting the demo, please be aware of several key factors and ground rules.
- This demo showcases the current Beta version of Foundry VTT. The software is not yet feature complete, and you may
- encounter some minor bugs, but it is an accurate reflection of the current experience with the Beta software.
- I am hosting this demo server for a limited number of sample player accounts. Please don’t monopolize the limited slots by leaving your browser connected for hours.
- I will reset the demo regularly back to a “safe state” - do not expect any data to be saved.
- Don’t be a jerk.
The current Foundry VTT demo password is
foundry. This password may rotate if needed to prevent abuse.
Those disclaimers aside, you can find the demo here: http://foundryvtt.com:30000
Join our Discord¶
If you would like to get involved in Foundry Virtual Tabletop development and participate in conversation with an active group of fellow RPG enthusiasts, please join us in Discord. The Discord server is the best place to get daily updates on product development, learn about testing opportunities, and provide feedback on how Foundry VTT can achieve its greatest potential. Hope to see you there!