Wall: {
    animationTypes: Record<string, WallDoorAnimationConfig>;
    documentClass: typeof WallDocument;
    doorSounds: Record<string, WallDoorSound>;
    layerClass: typeof WallsLayer;
    objectClass: typeof canvas.placeables.Wall;
    thresholdAttenuationMultiplier: number;
} = ...

Configuration for the Wall embedded document type and its representation on the game Canvas

Type declaration