interface WallDoorSound {
    close?: string | string[];
    label: string;
    lock?: string | string[];
    open?: string | string[];
    test?: string | string[];
    unlock?: string | string[];
}

Properties

close?: string | string[]

One or more sound paths for when the door is closed

label: string

A localization string label

lock?: string | string[]

One or more sound paths for when the door becomes locked

open?: string | string[]

One or more sound paths for when opening the door

test?: string | string[]

One or more sound paths for when attempting to open a locked door

unlock?: string | string[]

One or more sound paths for when the door becomes unlocked