The duration of the animation.
The name of the animation.
Synchronous functions that are executed each frame after ontick
and before
foundry.canvas.placeables.Token#_onAnimationUpdate.
Synchronous functions that are executed after the animation ended. They may be
executed before the preAnimate
functions have finished if the animation is
terminated.
Asynchronous functions that are executed before the animation starts
The promise of the animation that resolves once it completes or is terminated.
The current time of the animation.
The final animation state.
The animation chain.