Options
All
  • Public
  • Public/Protected
  • All
Menu

Type Parameters

    Hierarchy

    • RenderedPointSourceLayer

    Index

    Properties

    active: boolean

    Is this layer actively rendered?

    reset: boolean

    Do uniforms need to be reset?

    suppressed: boolean

    Is this layer temporarily suppressed?

    The rendered mesh for this layer

    The shader instance used for the layer