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A SpriteMesh which visualizes a Tile object in the PrimaryCanvasGroup.

Hierarchy

  • any
    • TileMesh

Index

Constructors

  • Returns TileMesh

Methods

  • refresh(): void
  • inheritdoc

    Returns void

  • setPosition(x: any, y: any): void
  • inheritdoc

    Parameters

    • x: any
    • y: any

    Returns void

  • updateBounds(): void
  • inheritdoc

    Returns void

  • _getCanvasDocumentData(data: any): any
  • inheritdoc

    Parameters

    • data: any

    Returns any

Properties

width: any
height: any
alpha: any
tint: number | utils.Color
angle: any
zIndex: any