Optional
_combatOptional
_worldAn internal flag used determine when to recompute seconds-based duration
The total effect duration, in seconds of world time or as a decimal number with the format {rounds}.{turns}
A formatted string label that represents the remaining duration
The remaining effect duration, in seconds of world time or as a decimal number with the format {rounds}.{turns}
The duration type, either "seconds", "turns", or "none"
An internal flag used determine when to recompute turns-based duration