The texture
The tint
The blend mode
The elevation
The amount of FADE occlusion
The indices
The unoccluded alpha
The amount of RADIAL occlusion
The unoccluded alpha
The texture UVs
The vertices
The amount of VISION occlusion
The world alpha
The batch data that is needed by foundry.canvas.rendering.shaders.OccludableSamplerShader to render an element with batching.