The inner strength of the glow.
The outer strength of the glow.
Should this filter auto-animate?
Static defaultThe default uniforms used by the filter
Static vertexThe vertex shader which renders this filter.
Static fragmentThe fragment shader which renders this filter.
Static createStatic createA factory method for creating the filter using its defined default values.
Initial uniform values which override filter defaults
The constructed AbstractFilter instance.
A filter which implements an inner or outer glow around the source texture. Inspired from https://github.com/pixijs/filters/tree/main/filters/glow
License
MIT