Always target the resolution of the render texture or renderer
Always target the resolution of the render texture or renderer
Always target the MSAA level of the render texture or renderer
Always target the MSAA level of the render texture or renderer
The fragment shader which renders this filter.
The default uniforms used by the filter
The vertex shader which renders this filter.
A factory method for creating the filter using its defined default values.
The constructed AbstractFilter instance.
A minimalist filter (just used for blending)