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A SpriteMesh which visualizes a Tile object in the PrimaryCanvasGroup.

Hierarchy

  • any
    • TileMesh

Index

Constructors

  • Returns TileMesh

Methods

  • refresh(): void
  • inheritdoc

    Returns void

  • setPosition(): void
  • inheritdoc

    Returns void

  • renderOcclusion(renderer: Renderer): void
  • Render the mesh for tile occlusion

    Parameters

    • renderer: Renderer

    Returns void

Properties

width: any
height: any
alpha: any
tint: any
angle: any
zIndex: any
pluginName: string
blendMode: any
worldAlpha: any