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The singleton collection of Folder documents which exist within the active World. This Collection is accessible within the Game object as game.folders.

see

Folder The Folder document

Hierarchy

Index

Constructors

  • new Folders(...args: any[]): Folders

Properties

_expanded: {}

Track which Folders are currently expanded in the UI

Type declaration

    apps: Application[]

    An Array of application references which will be automatically updated when the collection content changes

    invalidDocumentIds: Set<string> = ...

    Record the set of document ids where the Document was not initialized because of invalid source data

    documentName: string = "Folder"
    override

    Methods

    • render(force: any, context: any): void
    • importFromCompendium(pack: CompendiumCollection, id: string, updateData?: any, options?: any): Promise<Document>
    • Import a Document from a Compendium collection, adding it to the current World.

      Parameters

      • pack: CompendiumCollection

        The CompendiumCollection instance from which to import

      • id: string

        The ID of the compendium entry to import

      • updateData: any = {}
      • options: any = {}

      Returns Promise<Document>

      The imported Document instance

    • fromCompendium(document: any, [options]?: { addFlags: boolean; clearSort: boolean; clearOwnership: boolean; keepId: boolean }): any
    • Apply data transformations when importing a Document from a Compendium pack

      Parameters

      • document: any

        The source Document, or a plain data object

      • [options]: { addFlags: boolean; clearSort: boolean; clearOwnership: boolean; keepId: boolean } = {}

        Additional options which modify how the document is imported

        • addFlags: boolean
        • clearSort: boolean
        • clearOwnership: boolean
        • keepId: boolean

      Returns any

      The processed data ready for world Document creation

    • getInvalid(id: string): Document
    • Obtain a temporary Document instance for a document id which currently has invalid source data.

      Parameters

      • id: string

        A document ID with invalid source data.

      Returns Document

      An in-memory instance for the invalid Document

    • set(id: any, document: any): void
    • delete(id: any): void
    • updateAll(transformation: any, condition?: Function, options?: any): Promise<Document[]>
    • Update all objects in this DocumentCollection with a provided transformation. Conditionally filter to only apply to Entities which match a certain condition.

      Parameters

      • transformation: any

        An object of data or function to apply to all matched objects

      • condition: Function = null

        A function which tests whether to target each object

      • options: any = {}

      Returns Promise<Document[]>

      An array of updated data once the operation is complete

    • _preCreateDocuments(result: any[], options: any, userId: string): void
    • Preliminary actions taken before a set of Documents in this Collection are created.

      Parameters

      • result: any[]

        An Array of created data objects

      • options: any

        Options which modified the creation operation

      • userId: string

        The ID of the User who triggered the operation

      Returns void

    • _onCreateDocuments(documents: Document[], result: any[], options: any, userId: string): void
    • Follow-up actions taken after a set of Documents in this Collection are created.

      Parameters

      • documents: Document[]

        An Array of created Documents

      • result: any[]

        An Array of created data objects

      • options: any

        Options which modified the creation operation

      • userId: string

        The ID of the User who triggered the operation

      Returns void

    • _preUpdateDocuments(result: any[], options: any, userId: string): void
    • Preliminary actions taken before a set of Documents in this Collection are updated.

      Parameters

      • result: any[]

        An Array of incremental data objects

      • options: any

        Options which modified the update operation

      • userId: string

        The ID of the User who triggered the operation

      Returns void

    • _onUpdateDocuments(documents: Document[], result: any[], options: any, userId: string): void
    • Follow-up actions taken after a set of Documents in this Collection are updated.

      Parameters

      • documents: Document[]

        An Array of updated Documents

      • result: any[]

        An Array of incremental data objects

      • options: any

        Options which modified the update operation

      • userId: string

        The ID of the User who triggered the operation

      Returns void

    • _preDeleteDocuments(result: string[], options: any, userId: string): void
    • Preliminary actions taken before a set of Documents in this Collection are deleted.

      Parameters

      • result: string[]

        An Array of document IDs being deleted

      • options: any

        Options which modified the deletion operation

      • userId: string

        The ID of the User who triggered the operation

      Returns void

    • _onDeleteDocuments(documents: Document[], result: string[], options: any, userId: string): void
    • Follow-up actions taken after a set of Documents in this Collection are deleted.

      Parameters

      • documents: Document[]

        An Array of deleted Documents

      • result: string[]

        An Array of document IDs being deleted

      • options: any

        Options which modified the deletion operation

      • userId: string

        The ID of the User who triggered the operation

      Returns void

    • _refreshJournalEntrySheets(): void
    • Refresh the display of any active JournalSheet instances where the folder list will change.

      Returns void

    • registerSheet(...args: any[]): void
    • Register a Document sheet class as a candidate which can be used to display Documents of a given type. See DocumentSheetConfig.registerSheet for details.

      static
      example

      Register a new ActorSheet subclass for use with certain Actor types.

      Actors.registerSheet("dnd5e", ActorSheet5eCharacter, { types: ["character], makeDefault: true });
      

      Parameters

      • Rest ...args: any[]

        Arguments forwarded to the DocumentSheetConfig.registerSheet method

      Returns void

    • unregisterSheet(...args: any[]): void
    • Unregister a Document sheet class, removing it from the list of available sheet Applications to use. See DocumentSheetConfig.unregisterSheet for detauls.

      static
      example

      Deregister the default ActorSheet subclass to replace it with others.

      Actors.unregisterSheet("core", ActorSheet);
      

      Parameters

      • Rest ...args: any[]

        Arguments forwarded to the DocumentSheetConfig.unregisterSheet method

      Returns void

    Accessors

    • Return a reference to the SidebarDirectory application for this WorldCollection.

      Returns SidebarDirectory

    • get documentClass(): Function
    • A reference to the Document class definition which is contained within this DocumentCollection.

      Returns Function

    • get documentName(): any
    • inheritdoc

      Returns any

    • get name(): string
    • The Collection class name

      Returns string

    • Return a reference to the singleton instance of this WorldCollection, or null if it has not yet been created.

      Returns WorldCollection

    • Return an array of currently registered sheet classes for this Document type.

      static

      Returns DocumentSheet[]