The center of the wall which contains the door.
Determine whether the DoorControl is visible to the calling user's perspective. The control is always visible if the user is a GM and no Tokens are controlled.
Draw the DoorControl icon, displaying its icon texture and border
Get the icon texture to use for the Door Control icon based on the door state
Handle mouse over events on a door control icon.
The originating interaction event
Handle mouse out events on a door control icon.
The originating interaction event
Handle left mouse down events on a door control icon. This should only toggle between the OPEN and CLOSED states.
The originating interaction event
Handle right mouse down events on a door control icon. This should toggle whether the door is LOCKED or CLOSED.
The originating interaction event
An icon representing a Door Control