interface _CanvasVisionContainerLight {
    cached: SpriteMesh;
    mask: any;
    preview: LegacyGraphics;
}

Properties

Properties

cached: SpriteMesh

The sprite with the texture of FOV of cached light sources.

mask: any

The light perception polygons of vision sources and the FOV of vision sources that provide vision.

preview: LegacyGraphics

FOV that should not be committed to fog exploration.