Apply a gaussian blur going inward by using alpha as the penetrating channel.

Strength of the blur (distance of sampling).

Number of passes to generate the blur. More passes = Higher quality = Lower Perf.

Resolution of the filter.

Number of kernels to use. More kernels = Higher quality = Lower Perf.

Hierarchy

  • Filter
    • AlphaBlurFilter

Accessors

  • get blendMode(): number

    Provided for completeness with PIXI.BlurFilter

    Returns number

  • set blendMode(value: number): void

    Sets the blend mode of the filter.

    Parameters

    • value: number

    Returns void

    PIXI.BLEND_MODES.NORMAL
    
  • get blur(): number

    The amount of blur is forwarded to the X and Y filters.

    Returns number

  • get blurX(): number

    Provided for completeness with PIXI.BlurFilter

    Returns number

  • get blurY(): number

    Provided for completeness with PIXI.BlurFilter

    Returns number

  • get quality(): number

    The quality of blur defines the number of passes used by subsidiary filters.

    Returns number

  • get repeatEdgePixels(): boolean

    Whether to repeat edge pixels, adding padding to the filter area.

    Returns boolean

Methods

  • Parameters

    • filterManager: any
    • input: any
    • output: any
    • clearMode: any

    Returns void

  • Update the filter padding according to the blur strength value (0 if _repeatEdgePixels is active)

    Returns void