Protected
_packThe PackInterleavedGeometry function provided by the sampler.
Protected
_preThe update function provided by the sampler and that is called just before a flush.
Static
defaultThe default uniform values for the batch shader.
Static
shaderThe batch shader generator class.
Get the uniforms bound to this abstract batch renderer.
Protected
reservedNumber of reserved texture units reserved by the batch shader that cannot be used by the batch renderer.
Protected
The number of reserved texture units that the shader generator should not use (maximum 4).
This override allows to allocate a given number of texture units reserved for a custom batched shader. These reserved texture units won't be used to batch textures for PIXI.Sprite or SpriteMesh.
Static
hasVerify if a PIXI plugin exists. Check by name.
The name of the pixi plugin to check.
True if the plugin exists, false otherwise.
A batch renderer with a customizable data transfer function to packed geometries.