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A filter used to apply a reverse mask on the target display object. The caller must choose a channel to use (alpha is a good candidate).

Hierarchy

  • any
    • ReverseMaskFilter

Index

Constructors

  • Returns ReverseMaskFilter

Methods

  • adaptiveFragmentShader(channel: any): string
  • override

    Parameters

    • channel: any

    Returns string

Properties

defaultUniforms: { uMaskSampler: any } = ...
override

Type declaration

  • uMaskSampler: any