Found 8 Packages. Showing results 1 through 8.
Rifts® for Savage Worlds - Savage Foes of North America
… Tables for creating random creatures and even hordes of monsters coming from anywhere in the Megaverse® through the Rifts®. We suggest owning the Savage Worlds core rules for full functionality, as this book is designed for use with Savage Worlds Adventure Edition, requires the revised edition of Rifts® for Savage Worlds: The Tomorrow Legion Player’s Guide , and to have the full complement of the rules, both are required. It is also compatible with the Rifts® for Savage Worlds: Game Master’s Handbook . Rifts® and Megaverse® are Registered Trademarks of Palladium Books, Inc. All character names and likenesses are copyright and trademarks owned by Palladium Books, Inc. and used under license. …
Rifts® for Savage Worlds - Tomorrow Legion Player’s Guide
… for many classic Rifts® character concepts—Combat Cyborgs, Crazies, Headhunters, Mystics, Operators, Rogue Scientists, Techno-Wizards, and many more! New Edges & Hindrances Setting Rules such as Blaze of Glory, Technical Difficulties, and a special Death & Defeat chart. Lots of new equipment including weapons, armor, and cybernetics. Expanded magic and psionics , including Mega Trappings and Master Psionic powers. We suggest owning the Savage Worlds core rules for full functionality, as this book is designed for use with Savage Worlds Adventure Edition to have the full complement of the rules. It is also compatible with the Rifts® for Savage Worlds: Game Master’s Handbook and Rifts® for Savage Worlds: Savage Foes of North America . . Rifts …
Rifts® for Savage Worlds - Game Master's Handbook
… rifts, including how a powerful arcane caster might actually use and manipulate one of these powerful nexus points. Important and useful advice for Game Masters in running the high-powered characters and adventures they will face in this gonzo, amazing setting. We suggest owning the Savage Worlds core rules for full functionality, as this book is designed for use with Savage Worlds Adventure Edition, requires the revised edition of Rifts® for Savage Worlds: The Tomorrow Legion Player’s Guide , and to have the full complement of the rules, both are required. It is also compatible with the Rifts® for Savage Worlds: Savage Foes of North America . Rifts® and Megaverse® are Registered …
Rifts® for Savage Worlds: Atlantis and the Demon Seas
… Rifts®: Atlantis and the Demon Seas contains: 62 new Allies and Adversaries to challenge your players 10 Drag and drop Races 10 ready to use Iconic Frameworks and MARS Packages 6 new pre-made player Archetypes including an True Atlantean Undead Slayer, Ogre Tattooed Warrior, and Lemurian Ocean Wizard Unique items for Tattoo Magic and Rune Weapons 10 fully stylized journals with 180 pages of rules and lore This book requires the Savage Worlds Core Rules module and the Rifts®: The Tomorrow Legion Player’s Guide module. The Rifts®: Game Master’s Handbook module is not a dependency but highly recommended. Rifts® and Megaverse® are Registered Trademarks of Palladium Books, Inc. All character names and likenesses are copyright and trademarks …
Savage Rifts - Empires of Humanity
… Phaeton, and even the fearsome Mega Juicer. Lots of new equipment including weapons, armor, and cybernetics. Updated World Information for North America and the Ex Machina Plot Point Campaign. This module depends on Rifts® for Savage Worlds: The Tomorrow Legion Player’s Guide . We also suggest owning the Savage Worlds core rules for full functionality, as this book is designed for use with Savage Worlds Adventure Edition . Of course this module is compatible with the full range of other Rifts® for Savage Worlds FoundryVTT modules. Screenshots Rifts® and Megaverse® are Registered Trademarks of Palladium Books, Inc. All character names and likenesses are copyright and trademarks owned by Palladium Books, Inc. and used under license. …
Savage Rifts - Tomorrow Legion Field Manual
… Diabolist and Born to Ride. Lots of new equipment including weapons, vehicles, and armor. New Rules for Journeys SWADE Ready Adventures including Murderthon , Containmination Principle , and A Fine Solution . This module depends on Rifts® for Savage Worlds: The Tomorrow Legion Player’s Guide . We also suggest owning the Savage Worlds core rules for full functionality, as this book is designed for use with Savage Worlds Adventure Edition . Of course this module is compatible with the full range of other Rifts® for Savage Worlds FoundryVTT modules. Screenshots Rifts® and Megaverse® are Registered Trademarks of Palladium Books, Inc. All character names and likenesses are copyright and trademarks owned by Palladium Books, Inc. and used under license. …
Savage Rifts - Blood and Banes
… weapons and armor. Nearly 50 new Allies and Adversaries to challenge your players Updated World Information for North America and the Into the Desert Night Plot Point Campaign. This module depends on Rifts® for Savage Worlds: The Tomorrow Legion Player’s Guide . We also suggest owning the Savage Worlds core rules for full functionality, as this book is designed for use with Savage Worlds Adventure Edition . Of course this module is compatible with the full range of other Rifts® for Savage Worlds FoundryVTT modules. Screenshots Rifts® and Megaverse® are Registered Trademarks of Palladium Books, Inc. All character names and likenesses are copyright and trademarks owned by Palladium Books, Inc. and used under license. …
Savage Rifts - Arcana and Mysticism
… Wizardry weapons and armor. Nearly 50 new Allies and Adversaries to challenge your players Updated World Information for North America and the Souls of Darkness Plot Point Campaign. This module depends on Rifts® for Savage Worlds: The Tomorrow Legion Player’s Guide . We also suggest owning the Savage Worlds core rules for full functionality, as this book is designed for use with Savage Worlds Adventure Edition . Of course this module is compatible with the full range of other Rifts® for Savage Worlds FoundryVTT modules. Screenshots Rifts® and Megaverse® are Registered Trademarks of Palladium Books, Inc. All character names and likenesses are copyright and trademarks owned by Palladium Books, Inc. and used under license. …