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Release 0.8.4

Version 8 Testing

May 17, 2021

Foundry Virtual Tabletop - Version 0.8.4 Update Notes

Release Notes for the Foundry Virtual Tabletop 0.8.4 version
Welcome to the Foundry Virtual Tabletop update notes for Release version 0.8.4.

Welcome to the second beta channel update in the Foundry Virtual Tabletop 0.8.x series! This update focuses on a continued series of improvements that were the focus of 0.8.x, including a new audio engine for improved Playlists and audio functionality, improvements to the dice system, a brand new Overhead Tiles system, and a complete overhaul of data structures for the purposes of standardizing the API. This series of updates also brings another 1500 pieces of icon artwork for all users, and a substantial number of user experience improvements, bug fixes, and API enhancements.

WARNING: Beta channel releases have the potential to introduce breaking bugs that may be disruptive to play. These features are close to ready for a stable release - but likely to still include some bugs and incompatibilities which may frustrate you. If your game in particular relies upon a large number of add-on modules, it would be best to wait for the stable release.

If you are upgrading the Foundry Virtual Tabletop application to 0.8.4 from 0.7.9 you must perform a fresh installation of the software. Because of some of the infrastructure changes it is only possible to update to this version from within the Foundry VTT application if you are already using 0.8.0. This does not apply to users running dedicated servers with Node 14+.

As always, before any significant update:

Be certain to carefully back up any critical user data before installing this update.

Update Overview

The 0.8.4 update primarily focused upon bringing bug fixes for some of the more prominent bugs that appeared during the 0.8.3 testing process, most of which were related to package management or document data. However, it also brings a couple of new features in to improve Overhead Tile functionality.

0.8.4 adds the Radial Occlusion mode for Overhead Tiles, which allows for a small circular cutout around Tokens passing below an Overhead Tile. In addition, if an Overhead Tile is set to the Roof mode, weather effects on the scene will be masked, allowing the Roof tile to prevent weather from falling in the area below it.

Known Issues

Audio/Video Chat integration using the built-in EasyRTC server is currently non-functional. Other methods of Audio/Video chat such as Jitsi should not be impacted. We hope to have this issue resolved in the next release.

Breaking Changes

New Features

The Game Canvas

Interface and Applications

Dice System

API Improvements

Architecture and Infrastructure

Documents and Data

The Game Canvas

Interface and Applications

Dice System

Localization Improvements

Bug Fixes

Documents and Data

The Game Canvas

Interface and Applications

Dice System

Documentation