Modifies and extends existing snapping logic to better suit hex tokens of sizes larger than 1 hex. Specifically designed to support the TTRPG LANCER, though it will probably suit any TTRPG setting using hexes.
- Modifies snapping logic so that tokens with whitespace around them snap to the correct locations on the grid
- Modifies the border hitbox so that it properly matches what is expected of the token instead of being a giant rectangle
- Allows for more advanced positioning of token art including a configuration tool. Allows token art to extend past the border hitbox and a few other features
Please check the github page for more details on how to use the module, including example gifs and descriptions of what each setting is used for.
- Actor and Item Sheets
- Combat Enhancements
- Tools and Controls
- Overhauls or Feature Suites