Iä! Iä! Cthulhu friends!
From the depths of R'lyeh, I present modern maps of horror for your FoundryVTT games. The stars are right! You heard the Call! Now is the time to stop dreaming and get my FVTT modules.
Within each module, you will find several location maps, each with multiple variations, including dynamic lighting, walls and multilevel support. Spice up your game by adding incredible real-life modern locations for your investigators. They will die scream with delight.
Preserve your sanity, become a patron and download all my modules and custom assets.
Experience Cthulhu Mythos like never before!
Warehouse near the Docks
It was a quiet night and the cold breeze took away the few clouds. The sky was full of stars. Bobby & Taylor got out of the car. “Here it is..” said Bobby as he approached the entrance. “I hope you brought all the tools this time..”. Within 5 minutes they were inside the warehouse. “We are going to be rich!’ – Taylor yelled. Before he managed to finish his phrase that storage container melted like butter revealing its horrific contents…
This is a Farmhouse map with an attic. There is also a small barn and a tool shed. You can feed the chickens and the pigs or go for a ride with the horse. But as years passed by the old farmhouse is now abandoned and terrible secrets lie in the premises.
Cabin in the Woods
This is a cabin in the woods where evil lurks in the caverns below it. Included you will find some variations that can be used in different games.
Library with Newsclipping Archive
This is a library with a basement that is used as a newsclipping archive. I hope this place will help you find the missing link in your clues.
Here is a small hotel map where your investigators may rest while they solve the mystery.
Alley Chase Scene
This map was designed to work with Parallaxia Module for FoundryVTT. But it can be used as a normal map too.
In order to use this Alley Chase Scene with Parallaxia you first need to install Parallaxia Module.
After enabling this module for your game world you can just import the map as normal tile. Then by right clicking on it you will see some icons on the top right of the tile. The last icon is used to enable Parallaxia on this tile. As the width of the scene you should use either 700 (70 PPI) or 1400 (140 PPI). For the height you can use any value you like – I used 2000 for the 140 PPI. I found out that worked best for me although you can experiment and find what suits you best.
You can see an example of this working in the following video. Towards the end of the video you will see the settings I used.
This is a ceremony area with some monoliths next to a small lake. There are many variations without monoliths, including a pentagram and and altar area, or just a plain hill.
This is a small airport to take you off to foreign lands. This is a multi-level map with ground floor, air traffic control tower, roof and basement. A lot of things can go wrong in an airport and trouble lies on every corner.