Foundry Virtual Tabletop - API Documentation - Version 14
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    Type Alias ParticleMesh

    ParticleMesh: SpriteMesh & {
        elapsedTime: number;
        fadeInDuration: number;
        fadeOutDuration: number;
        lifetime: number;
        maxAlpha: number;
        movementSpeed: PIXI.Point;
        rotationSpeed: number;
    }