Foundry Virtual Tabletop - API Documentation - Version 14
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    Module hookEvents

    A module which provides documentation for the various hook events which are dispatched throughout the Foundry Virtual Tabletop client-side software. Packages can respond to these events by using the Hooks.on method.

    Systems and modules can add their own hooks by using Hooks.call or Hooks.callAll; This page is only a listing of the hooks called by core. See package pages for information about the hooks they provide.

    Hooks - The class responsible for managing hook events

    Every time a client connects to the server, either from logging in or refreshing the page, it always goes through the following hooks in order and never calls them again. Other hooks may fire during this time, such as canvas drawing hooks, but those other hooks will also fire when relevant changes happen in world (such as switching scenes).

    1. init
    2. i18nInit
    3. setup
    4. initializeDynamicTokenRingConfig
    5. initializeCombatConfiguration
    6. canvasConfig (if the Canvas is enabled)
    7. ready

    Many of the commonly used hooks in Foundry are "generic", which is to say the actual name of the hook is dynamic based on the class that is calling the hook. While looking for the appropriate hook to use for your code, keep these in mind as possible candidates.

    Some hooks, such as preCreateDocument, can be cancelled by returning an explicit false. These hooks mention this capability and note that they return boolean | void. Hooks are never awaited, which means that an async function will always return a Promise, which is not a boolean. This is an important limitation to keep in mind while working with these kinds of hooks.

    Interfaces

    RenderChatInputContext

    Events - AVSettings

    rtcSettingsChanged

    Events - ActiveEffect

    applyActiveEffect

    Events - Actor

    modifyTokenAttribute

    Events - ActorSheet

    dropActorSheetData

    Events - AdventureImporter

    importAdventure
    preImportAdventure

    Events - ApplicationV1

    closeApplicationV1
    getApplicationV1HeaderButtons
    renderApplicationV1

    Events - ApplicationV2

    closeApplicationV2
    closeDetachedWindow
    getDocumentContextOptions
    getHeaderControlsApplicationV2
    getPlaceableContextOptions
    openDetachedWindow
    preRenderApplication
    renderApplicationV2

    Events - AudioHelper

    globalVolumeChanged

    Events - Canvas

    canvasConfig
    canvasDraw
    canvasInit
    canvasPan
    canvasReady
    canvasTearDown
    dropCanvasData
    highlightObjects
    initializeEdges

    Events - CanvasGroup

    drawGroup
    tearDownGroup

    Events - CanvasLayer

    drawLayer
    pastePlaceableObject
    tearDownLayer

    Events - CanvasVisibility

    initializeVisionMode
    initializeVisionSources
    sightRefresh
    visibilityRefresh

    Events - Cards

    dealCards
    passCards
    returnCards

    Events - ChatBubbles

    chatBubbleHTML

    Events - ChatLog

    chatInput
    chatMessage
    renderChatInput

    Events - ChatMessage

    renderChatMessageHTML

    Events - ClientSettings

    clientSettingChanged

    Events - Combat

    combatRound
    combatStart
    combatTurn
    combatTurnChange
    initializeCombatConfiguration

    Events - CompendiumCollection

    updateCompendium

    Events - Document

    applyCompendiumArt
    createDocument
    deleteDocument
    preCreateDocument
    preDeleteDocument
    preUpdateDocument
    updateDocument

    Events - EffectsCanvasGroup

    initializeLightSources
    initializePriorityLightSources
    lightingRefresh

    Events - EnvironmentCanvasGroup

    configureCanvasEnvironment
    initializeCanvasEnvironment

    Events - Game

    error
    hotReload
    i18nInit
    init
    pauseGame
    ready
    setup
    streamReady
    updateWorldTime

    Events - Hotbar

    hotbarDrop

    Events - InteractionLayer

    activateCanvasLayer
    activateLayer
    deactivateLayer

    Events - Note

    activateNote

    Events - PlaceableObject

    controlObject
    destroyObject
    drawObject
    hoverObject
    refreshObject

    Events - ProseMirrorEditor

    createProseMirrorEditor

    Events - ProseMirrorMenu

    getProseMirrorMenuDropDowns
    getProseMirrorMenuItems

    Events - RenderedEffectSource

    initializeRenderedEffectSourceShaders

    Events - RollTableSheet

    dropRollTableSheetData

    Events - SceneControls

    getSceneControlButtons

    Events - SceneNavigation

    collapseSceneNavigation

    Events - Sidebar

    changeSidebarTab
    collapseSidebar

    Events - TextEditor

    activateEditorLegacy

    Events - Token

    applyTokenStatusEffect
    targetToken

    Events - TokenDocument

    moveToken
    pauseToken
    planToken
    preMoveToken
    recordToken
    stopToken

    Events - TokenRingConfig

    initializeDynamicTokenRingConfig

    Events - Users

    userConnected

    Events - WeatherEffects

    initializeWeatherEffects