Optional_Optional_An internal flag used determine when to recompute seconds-based duration
Is this ActiveEffect expired?
An identifier of an event at which the Effect will expire: expiration occurs when both the end of the duration and the expiry event are reached. A truly indefinite duration is one in which both duration value and expiry are null.
A formatted string label that represents the remaining duration
The remaining effect duration
The total duration in seconds
The time- or combat-based unit of the duration value
The maximum duration of the Effect in the quantity of the unit, with null being initialized to Infinity
An internal flag used determine when to recompute turns-based duration