Foundry Virtual Tabletop - API Documentation - Version 14
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    interface _CanvasAnimationData {
        attributes: CanvasAnimationAttribute[];
        fn: () => void;
        promise: Promise<boolean>;
        reject: (error: Error) => void;
        resolve: (completed: boolean) => void;
        state: number;
    }
    Index

    Properties

    The attributes being animated

    fn: () => void

    The animation function being executed each frame

    promise: Promise<boolean>

    A Promise which resolves once the animation is complete

    reject: (error: Error) => void

    The rejection function, allowing animation to be ended early

    resolve: (completed: boolean) => void

    The resolution function, allowing animation to be ended early

    state: number

    The current state of the animation (see foundry.canvas.animation.CanvasAnimation.STATES)