OptionalangleOptionalbaseAudio effect applied when the sound is not muffled
Audio channel for playback (default "environment")
OptionaldurationComponent duration in milliseconds; defaults to the sound's natural duration
The elevation of the sound origin
Fade-in duration in milliseconds (default 0)
Whether the GM always hears the sound regardless of position (default true)
OptionalmuffledAudio effect applied when the sound is muffled
OptionalrotationThe direction of sound emission in degrees
The x coordinate of the sound origin
The y coordinate of the sound origin
The angle of the sound cone in degrees