Foundry Virtual Tabletop - API Documentation - Version 14
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    Interface WeatherOcclusionMaskConfiguration

    interface WeatherOcclusionMaskConfiguration {
        channelWeights: number[];
        enabled: boolean;
        reverse?: boolean;
        texture: Texture<Resource> | RenderTexture;
    }
    Index

    Properties

    channelWeights: number[]

    An RGBA array of channel weights applied to the mask texture.

    enabled: boolean

    Enable or disable this mask.

    reverse?: boolean

    If the mask should be reversed.

    texture: Texture<Resource> | RenderTexture

    A texture which defines the mask region.