Foundry Virtual Tabletop - API Documentation - Version 14
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    Interface TexturePixelsExtractionOptions

    interface TexturePixelsExtractionOptions {
        compression?: 0;
        frame?: Rectangle;
        out?: ArrayBuffer;
        texture?: Texture<Resource> | RenderTexture;
    }
    Index

    Properties

    compression?: 0

    The NONE compression mode.

    frame?: Rectangle

    The rectangle which the pixels are extracted from.

    out?: ArrayBuffer

    The optional output buffer to write the pixels to. May be detached. The (new) output buffer is returned.

    texture?: Texture<Resource> | RenderTexture

    The texture the pixels are extracted from.