Foundry Virtual Tabletop - API Documentation - Version 14
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    Interface LightSourceData

    interface LightSourceData {
        alpha: number;
        attenuation: number;
        bright: number;
        coloration: number;
        contrast: number;
        dim: number;
        luminosity: number;
        saturation: number;
        shadows: number;
        vision: boolean;
    }
    Index

    Properties

    alpha: number

    An opacity for the emitted light, if any

    attenuation: number

    Strength of the attenuation between bright, dim, and dark

    bright: number

    The allowed radius of bright vision or illumination

    coloration: number

    The coloration technique applied in the shader

    contrast: number

    The amount of contrast this light applies to the background texture

    dim: number

    The allowed radius of dim vision or illumination

    luminosity: number

    The luminosity applied in the shader

    saturation: number

    The amount of color saturation this light applies to the background texture

    shadows: number

    The depth of shadows this light applies to the background texture

    vision: boolean

    Whether or not this source provides a source of vision