Foundry Virtual Tabletop - API Documentation - Version 14
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    Function quadraticIntersection

    • Determine the points of intersection between a line segment (p0,p1) and a circle. There will be zero, one, or two intersections See https://math.stackexchange.com/a/311956.

      Parameters

      • p0: Point

        The initial point of the line segment

      • p1: Point

        The terminal point of the line segment

      • center: Point

        The center of the circle

      • radius: number

        The radius of the circle

      • Optionalepsilon: number = 0

        A small tolerance for floating point precision

      Returns LineIntersection[]