Foundry Virtual Tabletop - API Documentation - Version 14
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    • Construct an editor element for rich text editing with ProseMirror.

      Parameters

      • content: string

        The content to display and edit.

      • Optionaloptions: {
            button?: boolean;
            class?: string;
            collaborate?: boolean;
            editable?: boolean;
            engine?: string;
            target?: string;
        }
        • Optionalbutton?: boolean

          Include a button used to activate the editor later?

        • Optionalclass?: string

          A specific CSS class to add to the editor container

        • Optionalcollaborate?: boolean

          Whether to turn on collaborative editing features for ProseMirror.

        • Optionaleditable?: boolean

          Is the text editor area currently editable?

        • Optionalengine?: string

          The editor engine to use, see foundry.applications.ux.TextEditor.create. Default: "prosemirror".

        • Optionaltarget?: string

          The named target data element

      Returns SafeString

      {{editor world.description target="description" button=false engine="prosemirror" collaborate=false}}