interface SceneEnvironmentData {
    base: EnvironmentData;
    cycle: boolean;
    dark: EnvironmentData;
    darknessLevel: number;
    darknessLevelLock: boolean;
    globalLight: GlobalLightData;
}

Properties

The base (darkness level 0) ambience lighting data.

cycle: boolean

If cycling between base and dark is activated.

The dark (darkness level 1) ambience lighting data.

darknessLevel: number

The ambient darkness level in this Scene, where 0 represents midday (maximum illumination) and 1 represents midnight (maximum darkness)

darknessLevelLock: boolean

The darkness level lock state.

globalLight: GlobalLightData

The global light data configuration.