Extension of a PIXI.Mesh for PointEffectSources.

Hierarchy

  • Mesh
    • PointSourceMesh

Constructors

  • Parameters

    • geometry: Geometry

      The geometry the mesh will use.

    • shader: MeshMaterial

      The shader the mesh will use.

    • Optionalstate: State

      The state that the WebGL context is required to be in to render the mesh if no state is provided, uses PIXI.State.for2d to create a 2D state for PixiJS.

    • OptionaldrawMode: DRAW_MODES

      The drawMode, can be any of the PIXI.DRAW_MODES constants.

    Returns PointSourceMesh

Accessors

  • get geometry(): Geometry

    Returns Geometry

  • set geometry(value: Geometry): void

    Parameters

    • value: Geometry

    Returns void

Methods

  • Returns void

  • Returns void

  • Returns void

  • Returns void

  • The local bounds need to be drawn from the underlying geometry.

    Parameters

    • rect: any

    Returns any