TileHUD

TileHUD

An implementation of the PlaceableHUD base class which renders a heads-up-display interface for Tile objects.

Constructor

new TileHUD()

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Extends

Members

(static) defaultOptions

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layer :PlaceablesLayer

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Convenience access for the canvas layer which this HUD modifies

Type:

object :PlaceableObject

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Reference a PlaceableObject this HUD is currently bound to

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Methods

activateListeners(html)

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Activate event listeners which provide interactivity for the Token HUD application

Parameters:
Name Type Description
html

bind(object)

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Bind the HUD to a new PlaceableObject and display it

Parameters:
Name Type Description
object PlaceableObject

A PlaceableObject instance to which the HUD should be bound

clear()

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Clear the HUD by fading out it's active HTML and recording the new display state

getData()

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setPosition()

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